![]() On closed maps, use snipers, machine gunners, and build defenses to lock down choke points, but watch out for the mortar tracks. ![]() On open maps, use jeeps to hunt down their kettenkrads and flank their other units (a jeep will usually beat a scout car head-to-head) and outcapture them with rifle squads. ![]() and in the endgame, they can bring out a Jagdpanther, which compares favorably to the King Tiger.ĭo you play Americans? What American players want to do early game is shut down their wicked fast expansion. The Tank Hunter tree does exactly what it sounds like, but it also gives access to an early tank, the Hetzer. It also frees up their basic troops and tech to concentrate on antitank units. They also get special forces units that can infiltrate behind your lines, but they got nerfed a few patches ago, so they're not as viciously unfair. Even rangers usually fall to these things. Luftwaffe can build flakvierlings and flakpanzers, which, again, annhilate infantry. They also get PE's only real artillery later on. Scorched Earth is the most maddening, as booby traps can cripple your early expansion if you're not careful. In terms of command trees, each has a wicked early-game surprise you need to watch out for. They also have Marders, which are basically more mobile antitank guns, and a variety of other useful but specialized vehicles. Later on, they will either play it safe and pick up panzershrecks for a strong counter against your vehicles (which are the best way to counter their strong early-game anti-infantry) or tech up to an anti-infantry panzer, which is murder on, well, infantry. If you box them out with machineguns or other static defenses, they can build mortar halftracks to quickly bombard you, but that costs them valuable fuel that they need to tech up. After that, they will either spam scout cars, which is fast and scary if their player has good micromanagement, or put out an infantry halftrack and ferry rifle-upgraded infantry to your flanks. ![]() Panzer Elite have a few basic strategies early game, but mostly their aim is to use their kettenkrads to capture territory and make it more difficult for you to connect supply. The OF factions play completely differently from each other and from the basic set (which actually have a lot in common with each other by comparision). ![]()
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